
Some discussion starters:
-What games, if any, do you use as "therapy?" Do they fall into one genre, or are there any you think are "surprisingly" calming?
-Is there a contradiction between a therapeutic game and one in which the player partakes in destructive in-game behaviors?
-What kinds of themes and imagery do you think of when you here about a "therapeutic game?"
-Does a genre of meditative or Zen gaming need to exist, or can it be encompassed within larger categories?
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Show Notes:
-Run time: 25 min 43 sec
-Patrick Klepek's article with excerpts from Jenova Chen: "‘Flower’ Should Make You Feel Better About Yourself, Argues Creator"
-Music provided by Brad Sucks