Wednesday, October 28, 2009

EXP Podcast #49: Next Gen Genetics

Our console generation is getting old, and there doesn't seem to be a new model in our immediate future. So what is going to happen to those "Next Gen" games we are perpetually looking forward to? According to Luke Plunkett of Kotaku, we might be short on innovative wonders for awhile. This week, Scott and I delve into Plunkett's somewhat controversial piece. Join us while we discuss generational shifts, ideal zombie numbers, creative spaces, sea mammals, and the evolution of game design. As always, we love to hear your thoughts in our email or the comments section below. Check out the show notes for Luke's original article; it is well worth reading.

Discussion Starters:

- What makes a truly "next gen" game? Or is this a frivolous distinction?
- What advancements most open up a creative space for developers to implement bold innovations?
- Is the evolution of games better characterized by fundamentally different eras or gradual iterations on common ideas?

To listen to the podcast:

- Subscribe to the EXP Podcast via iTunes here. Additionally, here is the stand-alone feed.
- Listen to the podcast in your browser by left-clicking the title. Or, right-click and select "save as link" to download the show in MP3 format.
- Subscribe to this podcast and EXP's written content with the RSS link on the right.

Show notes:

- Run time: 28 min 23 sec
- "Where Are All the 'Next Gen' Games?" by Luke Plunkett, via Kotaku
- Music provided by Brad Sucks