
Warning: This podcast contains spoilers for Uncharted 2: Among Thieves
Some discussion starters:
- First off, what are your thoughts on Uncharted 2? What did you find distracting or engaging?
- What are the extremities of linear-narrative game design? What are the consequences of exploring the boundaries of the medium?
- What other games have existed in these "dangerous game design" borderlands for you?
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Show notes:
- Run time: 32 min 59 sec
- Music provided by Brad Sucks