
Some discussion starters:
- Have you ever taken any classes in which video games were on the syllabus? What games would work well as teaching tools, and for what subjects?
- Establishing gaming literacy is challenging. How is critical playing best taught? How did you learn to analyze games?
- What kinds of challenges arise from using games in the classroom? How do we overcome things like generational stratification in regards to certain genres or games in general?
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Show notes:
- Run time: 1 hr 2 min 28 sec
- “Portal on the booklist,” by Michael Abbott, via The Brainy Gamer
- “Portal and the Deconstruction of the Institution,” by Daniel Johnson, via Gamasutra
- “In Search of History’s Best Video Games: Canon Fodder, Season 2,” by Stephen Totilo, via Kotaku
- Music provided by Brad Sucks