Dark Souls in a nutshell. |
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Show notes:
- Runtime: 33 min 04 sec
- "Why do games like Dark Souls become geek status symbols?," by Matt Gerardi & Drew Toal via AV Club
- "Android Netrunner - The Game Designer's Game," by Krystian Majewski via Game Design Scrapbook
- "Playing Dark Souls: Desperate Acts and Our Shared Humanity," by Jorge Albor via PopMatters
- Music by: Brad Sucks
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